Antidote – LDJam

Antidote was a Game Project made in 72-hours for the Ludum Dare Game Jam.
I worked on it with another 3D Artist, a programmer and a Sound Designer. The project was very well received by the community.




You can read more about the Art of Antidote on my Art Postmortem

Or you can read the IndieGames.com interview about the Art of Antidote